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Remote Play

Let students join and play from their own devices.

Create a Remote Play session, share a join code, and let students play Bubble Pop, Letter Catchers, Answer Rush, Alien Invaders, or Memory Quest from their own device while results sync back to the teacher dashboard.

Remote Play is available for 5 MotJAM games.

How Remote Play Works

Simple join-code classroom practice for 5 games.

Remote Play extends MotJAM beyond the projector. Students open Join Game, enter the teacher's code, play a supported activity, and send their scores back to the session.

Step 1

Create a session

The teacher starts a Remote Play session from MotJAM.

Remote Play setup screen for creating a student-device session.
Step 2

Share the join code

Students enter the code while the teacher sees who has joined.

Remote Play lobby showing a join code and waiting student lobby.
Step 3

Students join on devices

Students wait on their own device until the teacher starts the activity.

Student Remote Play waiting screen after joining with a code.
Step 4

Track results

Scores and completion status return to the teacher session.

Remote Play results screen showing student scores and completed status.

Live Session View

Keep the teacher in control before students play.

The active lobby gives teachers a quick read on joined students before launching the selected activity.

Remote Play lobby showing joined students ready for a session.

Best Uses

Device-based practice for real classroom constraints.

Use Remote Play when students need individual practice, when class is hybrid, or when you want quick stations after a shared lesson.

Remote classes

Let students join from home or another room with a code.

Hybrid practice

Support students in class and online with the same supported activity.

5 supported games

Use Bubble Pop, Letter Catchers, Answer Rush, Alien Invaders, or Memory Quest for student-device practice.

Score sync

Collect score and answer results back into the teacher session.

Remote Play is ready for 5 games

Start a session and share the join code.

Choose Bubble Pop, Letter Catchers, Answer Rush, Alien Invaders, or Memory Quest for live student-device practice.

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